package com.yanqu.road.entity.activity.tonbingchannel.data;


//个人战报
public class ChannelTonBingUserWarReport {

    private int activityId;
    private int no;//唯一编号
    private long userIdDef;//防守的
    private long userIdAct;//进攻的
    private int defPatronsId ;// 主将ID
    private int actPatronsId ;// 主将ID
    private long defSoldierNum;// 士兵数量
    private long actSoldierNum;// 士兵数量
    private int defAddition; // 加成
    private int actAddition; // 加成
    private long defZhanGong; // 获得战功
    private long actZhanGong; // 获得战功
    private long defDieSoldierNum;  // 死了多少
    private long actDieSoldierNum;  // 死了多少
    private long winUserId;  // 谁赢了
    private long time;// 时间
    private int cityId;  // 城池ID
    private int matchId;  // bisaidi

    public int getActivityId() {
        return activityId;
    }

    public void setActivityId(int activityId) {
        this.activityId = activityId;
    }

    public int getNo() {
        return no;
    }

    public void setNo(int no) {
        this.no = no;
    }

    public long getUserIdDef() {
        return userIdDef;
    }

    public void setUserIdDef(long userIdDef) {
        this.userIdDef = userIdDef;
    }

    public long getUserIdAct() {
        return userIdAct;
    }

    public void setUserIdAct(long userIdAct) {
        this.userIdAct = userIdAct;
    }

    public int getDefPatronsId() {
        return defPatronsId;
    }

    public void setDefPatronsId(int defPatronsId) {
        this.defPatronsId = defPatronsId;
    }

    public int getActPatronsId() {
        return actPatronsId;
    }

    public void setActPatronsId(int actPatronsId) {
        this.actPatronsId = actPatronsId;
    }

    public long getDefSoldierNum() {
        return defSoldierNum;
    }

    public void setDefSoldierNum(long defSoldierNum) {
        this.defSoldierNum = defSoldierNum;
    }

    public long getActSoldierNum() {
        return actSoldierNum;
    }

    public void setActSoldierNum(long actSoldierNum) {
        this.actSoldierNum = actSoldierNum;
    }

    public long getDefZhanGong() {
        return defZhanGong;
    }

    public void setDefZhanGong(long defZhanGong) {
        this.defZhanGong = defZhanGong;
    }

    public long getActZhanGong() {
        return actZhanGong;
    }

    public void setActZhanGong(long actZhanGong) {
        this.actZhanGong = actZhanGong;
    }

    public long getDefDieSoldierNum() {
        return defDieSoldierNum;
    }

    public void setDefDieSoldierNum(long defDieSoldierNum) {
        this.defDieSoldierNum = defDieSoldierNum;
    }

    public long getActDieSoldierNum() {
        return actDieSoldierNum;
    }

    public void setActDieSoldierNum(long actDieSoldierNum) {
        this.actDieSoldierNum = actDieSoldierNum;
    }

    public long getWinUserId() {
        return winUserId;
    }

    public void setWinUserId(long winUserId) {
        this.winUserId = winUserId;
    }

    public long getTime() {
        return time;
    }

    public void setTime(long time) {
        this.time = time;
    }

    public int getCityId() {
        return cityId;
    }

    public void setCityId(int cityId) {
        this.cityId = cityId;
    }

    public int getDefAddition() {
        return defAddition;
    }

    public void setDefAddition(int defAddition) {
        this.defAddition = defAddition;
    }

    public int getActAddition() {
        return actAddition;
    }

    public void setActAddition(int actAddition) {
        this.actAddition = actAddition;
    }


    public int getMatchId() {
        return matchId;
    }

    public void setMatchId(int matchId) {
        this.matchId = matchId;
    }
}
